Bullet Collision Detection & Physics Library

Vectormath::Aos::Vector4 Member List

This is the complete list of members for Vectormath::Aos::Vector4, including all inherited members.
getElem(int idx) const Vectormath::Aos::Vector4 [inline]
getW() const Vectormath::Aos::Vector4 [inline]
getX() const Vectormath::Aos::Vector4 [inline]
getXYZ() const Vectormath::Aos::Vector4 [inline]
getY() const Vectormath::Aos::Vector4 [inline]
getZ() const Vectormath::Aos::Vector4 [inline]
mWVectormath::Aos::Vector4 [private]
mXVectormath::Aos::Vector4 [private]
mYVectormath::Aos::Vector4 [private]
mZVectormath::Aos::Vector4 [private]
operator*(float scalar) const Vectormath::Aos::Vector4 [inline]
operator*=(float scalar)Vectormath::Aos::Vector4 [inline]
operator+(const Vector4 &vec) const Vectormath::Aos::Vector4 [inline]
operator+=(const Vector4 &vec)Vectormath::Aos::Vector4 [inline]
operator-(const Vector4 &vec) const Vectormath::Aos::Vector4 [inline]
operator-() const Vectormath::Aos::Vector4 [inline]
operator-=(const Vector4 &vec)Vectormath::Aos::Vector4 [inline]
operator/(float scalar) const Vectormath::Aos::Vector4 [inline]
operator/=(float scalar)Vectormath::Aos::Vector4 [inline]
operator=(const Vector4 &vec)Vectormath::Aos::Vector4 [inline]
operator[](int idx)Vectormath::Aos::Vector4 [inline]
operator[](int idx) const Vectormath::Aos::Vector4 [inline]
setElem(int idx, float value)Vectormath::Aos::Vector4 [inline]
setW(float w)Vectormath::Aos::Vector4 [inline]
setX(float x)Vectormath::Aos::Vector4 [inline]
setXYZ(const Vector3 &vec)Vectormath::Aos::Vector4 [inline]
setY(float y)Vectormath::Aos::Vector4 [inline]
setZ(float z)Vectormath::Aos::Vector4 [inline]
Vector4()Vectormath::Aos::Vector4 [inline]
Vector4(const Vector4 &vec)Vectormath::Aos::Vector4 [inline]
Vector4(float x, float y, float z, float w)Vectormath::Aos::Vector4 [inline]
Vector4(const Vector3 &xyz, float w)Vectormath::Aos::Vector4 [inline]
Vector4(const Vector3 &vec)Vectormath::Aos::Vector4 [inline, explicit]
Vector4(const Point3 &pnt)Vectormath::Aos::Vector4 [inline, explicit]
Vector4(const Quat &quat)Vectormath::Aos::Vector4 [inline, explicit]
Vector4(float scalar)Vectormath::Aos::Vector4 [inline, explicit]
wAxis()Vectormath::Aos::Vector4 [inline, static]
xAxis()Vectormath::Aos::Vector4 [inline, static]
yAxis()Vectormath::Aos::Vector4 [inline, static]
zAxis()Vectormath::Aos::Vector4 [inline, static]