btSoftBody.cpp File Reference

#include "btSoftBodyInternals.h"
Include dependency graph for btSoftBody.cpp:

Go to the source code of this file.

Classes

struct  NodeLinks

Defines

#define IDX(_x_, _y_)   ((_y_)*n+(_x_))
#define NEXTRAND   (seed=(1664525L*seed+1013904223L)&0xffffffff)
#define PTR2IDX(_p_, _b_)   reinterpret_cast<btSoftBody::Node*>((_p_)-(_b_))
#define IDX2PTR(_p_, _b_)

Define Documentation

#define IDX ( _x_,
_y_   )     ((_y_)*n+(_x_))
#define IDX2PTR ( _p_,
_b_   ) 
Value:
map?(&(_b_)[map[(((char*)_p_)-(char*)0)]]):     \
        (&(_b_)[(((char*)_p_)-(char*)0)])
#define NEXTRAND   (seed=(1664525L*seed+1013904223L)&0xffffffff)
#define PTR2IDX ( _p_,
_b_   )     reinterpret_cast<btSoftBody::Node*>((_p_)-(_b_))

Generated on Mon Feb 15 22:20:01 2010 for Bullet Collision Detection & Physics Library by  doxygen 1.6.1