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|btScalar ||resolveSingleCollision (btRigidBody *body1, class btCollisionObject *colObj2, const btVector3 &contactPositionWorld, const btVector3 &contactNormalOnB, const struct btContactSolverInfo &solverInfo, btScalar distance)|
| ||very basic collision resolution without friction More...|
|void ||resolveSingleBilateral (btRigidBody &body1, const btVector3 &pos1, btRigidBody &body2, const btVector3 &pos2, btScalar distance, const btVector3 &normal, btScalar &impulse, btScalar timeStep)|
| ||resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects More...|
resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects
Definition at line 121 of file btContactConstraint.cpp.
very basic collision resolution without friction