boxBoxDistance.h File Reference

#include "Box.h"
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Functions

float boxBoxDistance (Vector3 &normal, BoxPoint &boxPointA, BoxPoint &boxPointB, Box &boxA, const Transform3 &transformA, Box &boxB, const Transform3 &transformB, float distanceThreshold=FLT_MAX)

Function Documentation

float boxBoxDistance ( Vector3 normal,
BoxPoint boxPointA,
BoxPoint boxPointB,
Box boxA,
const Transform3 transformA,
Box boxB,
const Transform3 transformB,
float  distanceThreshold = FLT_MAX 
)

Definition at line 772 of file boxBoxDistance.cpp.


Generated on Mon Feb 15 22:17:11 2010 for Bullet Collision Detection & Physics Library by  doxygen 1.6.1